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NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing.  See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA

Nvidia PCSS : c'est quoi ? Avantages, performances et compatibilité
Nvidia PCSS : c'est quoi ? Avantages, performances et compatibilité

NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing.  See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA

Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware
Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware

GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA HFTS vs. NVIDIA  PCSS - Example #001
GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA HFTS vs. NVIDIA PCSS - Example #001

Batman: Arkham Knight, Project CARS & The Witcher 3: Wild Hunt - NVIDIA  Graphical Features Revealed
Batman: Arkham Knight, Project CARS & The Witcher 3: Wild Hunt - NVIDIA Graphical Features Revealed

GeForce.com Dying Light Percentage Closer Soft Shadows (PCSS) Interactive  Comparison: On vs. Off - Example #003
GeForce.com Dying Light Percentage Closer Soft Shadows (PCSS) Interactive Comparison: On vs. Off - Example #003

PSA: The Nvidia PCSS shadows option is extremely terrible - video proof :  r/GTAV
PSA: The Nvidia PCSS shadows option is extremely terrible - video proof : r/GTAV

Dying Light Introduces Nvidia PCSS Shadows | OC3D News
Dying Light Introduces Nvidia PCSS Shadows | OC3D News

Tom Clancy's The Division Shadows Comparison (NVIDIA PCSS & HFTS) - YouTube
Tom Clancy's The Division Shadows Comparison (NVIDIA PCSS & HFTS) - YouTube

RX 480 8gb | The Division | DX11 vs DX12 (OFF nvidia PCSS, HBAO+) - YouTube
RX 480 8gb | The Division | DX11 vs DX12 (OFF nvidia PCSS, HBAO+) - YouTube

Never payed attention to it before, but this Nvidia PCSS setting looks  really good in real life : r/pcmasterrace
Never payed attention to it before, but this Nvidia PCSS setting looks really good in real life : r/pcmasterrace

GitHub - TheMasonX/UnityPCSS: Nvidia's PCSS soft shadow algorithm  implemented in Unity
GitHub - TheMasonX/UnityPCSS: Nvidia's PCSS soft shadow algorithm implemented in Unity

PSA: The Nvidia PCSS shadows option is extremely terrible - video proof :  r/GTAV
PSA: The Nvidia PCSS shadows option is extremely terrible - video proof : r/GTAV

Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware
Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware

GeForce.com Dying Light Percentage Closer Soft Shadows (PCSS) Interactive  Comparison: On vs. Off - Example #001
GeForce.com Dying Light Percentage Closer Soft Shadows (PCSS) Interactive Comparison: On vs. Off - Example #001

Tom Clancy's The Division PC Performance Review | Nvidia PCSS and HFTS  performance | GPU & Displays | OC3D Review
Tom Clancy's The Division PC Performance Review | Nvidia PCSS and HFTS performance | GPU & Displays | OC3D Review

NVIDIA on Twitter: "See how NVIDIA PCSS #gamedev tech helps @RockstarGames  create realistic shadows in #GTAVPC http://t.co/MsOSFeeiS3  http://t.co/JXB2fZtoDp" / Twitter
NVIDIA on Twitter: "See how NVIDIA PCSS #gamedev tech helps @RockstarGames create realistic shadows in #GTAVPC http://t.co/MsOSFeeiS3 http://t.co/JXB2fZtoDp" / Twitter

Nvidia's PCSS Soft Shadows in Unity - WIP Implementation (Will Release Soon  as Open Source on GitHub) : r/Unity3D
Nvidia's PCSS Soft Shadows in Unity - WIP Implementation (Will Release Soon as Open Source on GitHub) : r/Unity3D

NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing.  See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA

GTA 5 joined AMD Gaming Evolved.
GTA 5 joined AMD Gaming Evolved.

GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs.  Low - Example #003
GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs. Low - Example #003

Do you prefer the look of sharp shadows or soft shadows? - Album on Imgur
Do you prefer the look of sharp shadows or soft shadows? - Album on Imgur